Unlike the other Company of Heroes 3 factions, the Deutsches Afrikakorp begin with an Armory as well as their core WW2 Headquarters, which provides upgrades for their units once their other production buildings have been constructed. It also gains the ability to fire an Incendiary Round (30 Munitions) at Veterancy Rank 1, dealing damage over time. The Mortar Conversion upgrades the Half-track with a long-range mortar that can be used to fire a High-Explosive or Smoke Barrage.It also gains the ability to perform a Rapid Advance at Veterancy Rank 1, increasing speed and suppressing target infantry. The Autocannon Conversion upgrades the Half-track with a 20mm cannon effective against infantry and light vehicles.Both of these Conversions remove the ability to carry and heal infantry. Can be upgraded with the KwK 38 Autocannon Conversion or GrW 34 Mortar Conversion once the Combat Half-tracks upgrade has been completed in the Armory.Gains Onboard Medics at Veterancy Rank 1, allowing the 250 to automatically heal infantry that it's carrying.Has the ability to heal nearby infantry for a short time, provided they are out of combat and stationary. Best used to transport and support infantry with its healing ability and light machine gun.A cheap and versatile RTS support vehicle that represents the Deutsches Afrikakorp's focus on combined-arms tactics.
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